How Real is Virtual Reality?
In a world where our interactions are becoming increasingly facilitated through technology, even sometimes more than real-world engagement with others, one most re-evaluate the quality and morality of such new media. For instance, the use of immersive video games like Second Life. In the CBC news piece above, it is evident how the virtual world transcends the boundaries of space and time, even enabling a disabled young man a “second chance” on life by living through the game. Spending countless hours in front of a computer screen, teaching your avatar to fly or purchasing virtual property may seem strange - strangely addicting. Such cyberspaces are growing in popularity and accessibility worldwide, causing social disaffiliation and decreased opportunity to practice real values. While the technology of Second Life does embody ‘real’ communication with instant messaging and the ability to engage with others, it does not substitute the face-to-face interactions of reality - nor will it ever. As technology continues to approximate human interaction with multitude of innovations, such as Facebook or Apple’s FaceTime, no media form can ever replicate the intimacy, eye contact, immediate reaction, response, reading of expressions and tangibility that reality produces for a complete and fulfilling level of interaction.